Tuesday 9 December 2014

Terry Pratchett's Discworld 23- Carpe Jugulum

Carpe Jugulum
Victor Gollancz

Terry Pratchett
1998

Other Terry Pratchett Reviews- The Colour of Magic - The Light Fantastic - Equal Rites - Mort - Sourcery - Wyrd Sisters - Pyramids - Guards! Guards! - Eric - Moving Pictures - Reaper Man - Witches Abroad - Small GodsLords and Ladies - Men At Arms - Soul Music - Interesting Times - Maskerade - Feet of Clay - Hogfather - Jingo - The Last Continent - Raising Steam - A Blink of the Screen - Sky1 Adaptations - Dodger - The Long Earth (w Stephen Baxter)

“I never understood that story, anyway,” said Nanny. “I mean, if I knew I’d got a heel that would kill me if someone stuck a spear in it, I’d go into battle wearing very heavy boots—”

I used to love Carpe Jugulum for a while, more so than any other Discworld novel (aside from Small Gods). It was first published during the time I was still frantically reading through Pratchett's back catalogue, and though I'd yet to reach the financial freedom of buying each new hardback on release, each new paperback release was very exciting for this series with a mere twenty-two installments so far. Fast-forward to the present day, and I just don't get particularly excited about new Pratchett books like I once did. His output has massively increased over the past few years as he takes advantage of what might be the end of his writing career, and I've not been able to catch up. These days I actually resent the thought of buying new hardback books, since they take up so much damned space.

Carpe Jugulum, with its typically fantastic illustrated cover by Josh Kirby (one of his final Discworld covers before his death in 2001, sadly), was a big deal to me back in 1999. It would've been an even bigger deal had I realised at the time that this, like The Last Continent prior, was a landmark character book. As Continent was the last proper Rincewind book, Carpe Jugulum (topically 'size the throat') is the final 'proper' novel for an equally important selection of characters; the Witches. The expanded (after the events of Maskerade) coven of Macbeth-inspired ladies had been involved in perhaps the most high-octane adventures in the series, saving the tiny, magic-fueled kingdom of Lancre  (and the world) from false monarchs, evil witches, even more evil elves, and Andrew Lloyd-Webber. For this, their final adventure together, Pratchett serves up their deadliest villains yet; vampires.

The vampires of the Disc are strong, vicious, and with minds of steel. The problems begin when King Verence invites (his first mistake) the Magpyr vampire family of Uberwald to Lancre as guests, and they promptly and efficiently go about taking over the castle through traditional vampire mind control. Not even Granny Weatherwax can fight the unbending power of the vampire mind, leaving the kingdom seemingly powerless to resist. It's a very straightforward plot by the author's standards, which is the key reason that, in hindsight, I don't view the novel as a Discworld classic anymore. The framework is strikingly similar to the earlier Witches book Lords and Ladies, suggesting it's likely that Pratchett's choice to give up on the Witches series-within-a-series was due to his boredom with the characters, resulting in the recycled ambiance.

“I mean, it's one thing saying you've got the best god, but sayin' it's the only real one is a bit of a cheek, in my opinion. I know where I can find at least two any day of the week. And they say everyone starts out bad and only gets good by believin' in Om, which is frankly damn nonsense.” 

The vampires are interesting creatures though, since Pratchett uses his to satirise the various portrayals of them through the history of pop culture. The parents of the Magpyr's are very traditional figures, with Vlad Magpyr a Bela Lugosi-style Dracula archetype, while the youth are far more inspired by early-to-mid 90's vampire portrayals, with dollops of angst and style in equal measure. Pratchett plays with this very specific generation gap for humour wonderfully, bringing to the forefront of the novel the newest addition to the coven, the very overweight and unconfident Agnes Nitt (originally of Maskerade) to represent everything about humanity that the vampire is not. While the two younger Vampyre's are faintly ridiculous, Count Vlad is not, and the intensity of his battle of wills with Granny Weatherwax provides the real tension behind everything. Pratchett usually tries to keep the full extent of his characters' various powers a mystery, avoiding the temptation for a narrative arms race and ruining the aura, but the events of Carpe Jugulum are an exception to that.

In conclusion then, I find Carpe Jugulum one of the easiest Discworld books to pick up and race through, thanks to the direct plot and immediately recognisable pop culture parodies. As a final Witches book it suffers through a lack of ingenuity compared to, say, Witches Abroad, but makes up for a certain amount of that through the intensity of the action. It's certainly a blockbuster, lacking some finesse but giving Pratchett the chance to give his final words on a segment of horror culture that almost everything has already been said about. When I was sixteen-years-old and constantly watching Buffy the Vampire Slayer, this was the book for me. It's lost sparkle in the proceeding years, but it's still a fun interrogation of vampire tropes with danger and charm. It's just a shame the next Discworld book, one with very similar themes, won't be getting such a favourable review.

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